QUICK START

Start with these steps

  1. 01

    Review attribute sources

    Use completed quests and history to see genuine rewards.

  2. 02

    Find the lowest attribute

    Composite level follows the lowest of twelve permanent attribute levels.

  3. 03

    Adjust the quest mix

    Add one manageable action for a neglected direction.

01

Permanent attributes preserve an action history

Earth Online uses twelve permanent attributes to record different directions of accumulated action. The server grants declared or deterministic random positive-attribute rewards according to quest rules.

Attributes are not a verdict about a person and are not designed for direct comparison between residents.

02

Why composite level is not an average

Composite level uses the lowest of the twelve permanent attribute levels. A large amount of progress in one direction cannot raise the entire profile without limit.

The rule acts as a balance signal. It does not require every attribute to receive attention every day.

03

Build balance through quests, not button loops

Review whether recent quests are concentrated in one direction. Add one small, clear Daily or stage for a direction that has been ignored.

Undoing, recompleting, deleting, or recreating work cannot create duplicate rewards. Server rules remain authoritative.

FAQ

Questions residents often ask

Is composite level an average?

No. It reflects the lowest of the twelve permanent attribute levels.

Does undo remove an attribute reward?

No, but recompleting the same assignment cannot grant it again.

Can recreated quests farm attributes?

No. Server-side idempotency and daily rules prevent duplicate rewards.